Capsule();
const char *Name() const { return name; }
+ const char *ClassName() const;
const char *Alignment() const { return alignment; }
+ const char *Tribe() const;
+ const Spell *Attack1() const;
+ const Spell *Attack2() const;
+ const Spell *Attack3() const;
Uint16 MaxHealth() const;
- Stats GetStats();
+ Stats GetStats() const;
Uint8 Level() const { return level; }
int Experience() const { return experience; }