#ifndef COMMON_HERO_H_
#define COMMON_HERO_H_
-#include "fwd.h"
+namespace common {
+ class Item;
+ class Spell;
+}
+namespace graphics {
+ class Animation;
+ class Sprite;
+}
+
#include "Stats.h"
-#include "../graphics/fwd.h"
#include "../map/Entity.h"
#include <vector>