#include "fwd.h"
#include "../geometry/Vector.h"
+#include <SDL.h>
+
namespace common {
class ScriptRunner {
int PopInt();
const geometry::Vector<int> &PopVector();
+ void Compare(int, int);
+
+ enum CompareFlags {
+ COMPARE_EQUAL = 0,
+ COMPARE_LESS = 1,
+ COMPARE_GREATER = 2,
+ };
+
private:
ScriptHost *host;
const Script *script;
geometry::Vector<int> vector0;
geometry::Vector<int> vector1;
+ Uint8 compare;
+
};
}