: Animation(sprite, frameTime, repeat), numFrames(numFrames), col(col), row(row) { }
protected:
- virtual int Col() const { return col; }
- virtual int Row() const { return row + Frame(); }
virtual int NumFrames() const { return numFrames; };
+ virtual int Col(int frame) const { return col; }
+ virtual int Row(int frame) const { return row + frame; }
private:
int numFrames;