*/
#include "app/Application.h"
+#include "app/Arguments.h"
#include "app/Input.h"
#include "battle/BattleState.h"
#include "battle/Hero.h"
#include "graphics/Menu.h"
#include "graphics/SimpleAnimation.h"
#include "graphics/Sprite.h"
+#include "loader/Caster.h"
#include "loader/Interpreter.h"
#include "loader/ParsedSource.h"
#include "loader/Parser.h"
+#include "loader/TypeDescription.h"
#include "sdl/InitImage.h"
#include "sdl/InitScreen.h"
#include "sdl/InitSDL.h"
#include <cstdlib>
+#include <cstring>
#include <ctime>
#include <exception>
#include <iostream>
+#include <string>
#include <SDL.h>
#include <SDL_image.h>
using app::Application;
+using app::Arguments;
using app::Input;
using battle::BattleState;
using battle::Hero;
using graphics::Menu;
using graphics::SimpleAnimation;
using graphics::Sprite;
+using loader::Caster;
using loader::Interpreter;
using loader::ParsedSource;
using loader::Parser;
+using loader::TypeDescription;
using sdl::InitImage;
using sdl::InitScreen;
using sdl::InitSDL;
using std::cout;
using std::endl;
using std::exception;
+using std::string;
+using std::vector;
int main(int argc, char **argv) {
const int width = 800;
InitSDL sdl;
InitImage image(IMG_INIT_PNG);
+ battle::Resources::CreateTypeDescription();
+ ComplexAnimation::CreateTypeDescription();
+ Font::CreateTypeDescription();
+ Frame::CreateTypeDescription();
+ Gauge::CreateTypeDescription();
+ Hero::CreateTypeDescription();
+ Ikari::CreateTypeDescription();
+ Interpreter::CreateTypeDescriptions();
+ Item::CreateTypeDescription();
+ graphics::MenuProperties::CreateTypeDescription();
+ Monster::CreateTypeDescription();
+ PartyLayout::CreateTypeDescription();
+ SimpleAnimation::CreateTypeDescription();
+ Spell::CreateTypeDescription();
+ Sprite::CreateTypeDescription();
+ Stats::CreateTypeDescription();
+ common::TargetingMode::CreateTypeDescription();
+
+ Arguments args;
+ args.Read(argc, argv);
+
ParsedSource source;
- Parser("test-data/test.l2s", source).Parse();
- Parser("test-data/ikaris.l2s", source).Parse();
- Parser("test-data/items.l2s", source).Parse();
- Parser("test-data/spells.l2s", source).Parse();
+
+ for (vector<char *>::const_iterator i(args.Infiles().begin()), end(args.Infiles().end()); i != end; ++i) {
+ Parser(*i, source).Parse();
+ }
+
+ switch (args.DetectRunLevel()) {
+ case Arguments::WRITE:
+ {
+ int length(std::strlen(args.OutfilePath()));
+ switch (args.OutfilePath()[length - 1]) {
+ case 'h': {
+ std::ofstream outstream(args.OutfilePath());
+ source.WriteHeader(outstream);
+ break;
+ }
+ default: {
+ throw std::runtime_error(string("don't know how to write file ") + args.OutfilePath());
+ }
+ }
+ return 0;
+ }
+ case Arguments::DUMP: {
+ std::cout << source << std::endl;
+ return 0;
+ }
+ case Arguments::PLAY:
+ break;
+ }
+
Interpreter intp(source);
intp.ReadSource();
- InitScreen screen(width, height);
+ if (intp.PostponedDefinitions().size() > 0) {
+ for (vector<Interpreter::PostponedDefinition>::const_iterator i(intp.PostponedDefinitions().begin()), end(intp.PostponedDefinitions().end()); i != end; ++i) {
+ std::cerr << "missing definition of " << TypeDescription::Get(i->linkedType).TypeName() << " " << i->identifier << std::endl;
+ }
+ return 3;
+ }
+
+ Caster caster(intp);
// temporary test data
SDL_Surface *bg(IMG_Load("test-data/battle-bg.png"));
- PartyLayout monstersLayout(*intp.GetPartyLayout("monstersLayout"));
- PartyLayout heroesLayout(*intp.GetPartyLayout("heroesLayout"));
+ PartyLayout monstersLayout(*caster.GetPartyLayout("monstersLayout"));
+ PartyLayout heroesLayout(*caster.GetPartyLayout("heroesLayout"));
- Monster monster(*intp.GetMonster("lizard"));
- Hero maxim(*intp.GetHero("maxim"));
- Hero selan(*intp.GetHero("selan"));
- Hero guy(*intp.GetHero("guy"));
- Hero dekar(*intp.GetHero("dekar"));
+ Monster monster(*caster.GetMonster("lizard"));
+ Hero maxim(*caster.GetHero("maxim"));
+ Hero selan(*caster.GetHero("selan"));
+ Hero guy(*caster.GetHero("guy"));
+ Hero dekar(*caster.GetHero("dekar"));
- battle::Resources *battleRes(intp.GetBattleResources("battleResources"));
+ battle::Resources *battleRes(caster.GetBattleResources("battleResources"));
- maxim.AddSpell(intp.GetSpell("resetSpell"));
- Spell *strongSpell(intp.GetSpell("strongSpell"));
+ maxim.AddSpell(caster.GetSpell("resetSpell"));
+ Spell *strongSpell(caster.GetSpell("strongSpell"));
maxim.AddSpell(strongSpell);
selan.AddSpell(strongSpell);
- Spell *strongerSpell(intp.GetSpell("strongerSpell"));
+ Spell *strongerSpell(caster.GetSpell("strongerSpell"));
maxim.AddSpell(strongerSpell);
selan.AddSpell(strongerSpell);
- Spell *championSpell(intp.GetSpell("championSpell"));
+ Spell *championSpell(caster.GetSpell("championSpell"));
maxim.AddSpell(championSpell);
selan.AddSpell(championSpell);
- Spell *rallySpell(intp.GetSpell("rallySpell"));
+ Spell *rallySpell(caster.GetSpell("rallySpell"));
maxim.AddSpell(rallySpell);
selan.AddSpell(rallySpell);
- selan.AddSpell(intp.GetSpell("escapeSpell"));
- Spell *valorSpell(intp.GetSpell("valorSpell"));
+ selan.AddSpell(caster.GetSpell("escapeSpell"));
+ Spell *valorSpell(caster.GetSpell("valorSpell"));
maxim.AddSpell(valorSpell);
selan.AddSpell(valorSpell);
Inventory inventory;
- inventory.Add(intp.GetItem("antidoteItem"), 9);
- inventory.Add(intp.GetItem("magicJarItem"), 4);
- inventory.Add(intp.GetItem("hiPotionItem"), 4);
- inventory.Add(intp.GetItem("powerPotionItem"), 4);
- inventory.Add(intp.GetItem("escapeItem"), 2);
- inventory.Add(intp.GetItem("sleepBallItem"), 1);
+ inventory.Add(caster.GetItem("antidoteItem"), 9);
+ inventory.Add(caster.GetItem("magicJarItem"), 4);
+ inventory.Add(caster.GetItem("hiPotionItem"), 4);
+ inventory.Add(caster.GetItem("powerPotionItem"), 4);
+ inventory.Add(caster.GetItem("escapeItem"), 2);
+ inventory.Add(caster.GetItem("sleepBallItem"), 1);
battleRes->inventory = &inventory;
- maxim.SetWeapon(intp.GetItem("zircoSwordItem"));
- maxim.SetArmor(intp.GetItem("zirconArmorItem"));
- maxim.SetShield(intp.GetItem("holyShieldItem"));
- maxim.SetHelmet(intp.GetItem("legendHelmItem"));
- maxim.SetRing(intp.GetItem("sProRingItem"));
- maxim.SetJewel(intp.GetItem("evilJewelItem"));
-
-// selan.SetWeapon(intp.GetItem("zircoWhipItem"));
- selan.SetArmor(intp.GetItem("zirconPlateItem"));
- selan.SetShield(intp.GetItem("zircoGlovesItem"));
- selan.SetHelmet(intp.GetItem("holyCapItem"));
- selan.SetRing(intp.GetItem("ghostRingItem"));
- selan.SetJewel(intp.GetItem("eagleRockItem"));
-
-// guy.SetWeapon(intp.GetItem("zircoAxItem"));
- guy.SetArmor(intp.GetItem("zirconArmorItem"));
- guy.SetShield(intp.GetItem("megaShieldItem"));
- guy.SetHelmet(intp.GetItem("zircoHelmetItem"));
- guy.SetRing(intp.GetItem("powerRingItem"));
- guy.SetJewel(intp.GetItem("evilJewelItem"));
+ maxim.SetWeapon(caster.GetItem("zircoSwordItem"));
+ maxim.SetArmor(caster.GetItem("zirconArmorItem"));
+ maxim.SetShield(caster.GetItem("holyShieldItem"));
+ maxim.SetHelmet(caster.GetItem("legendHelmItem"));
+ maxim.SetRing(caster.GetItem("sProRingItem"));
+ maxim.SetJewel(caster.GetItem("evilJewelItem"));
+
+// selan.SetWeapon(cst.GetItem("zircoWhipItem"));
+ selan.SetArmor(caster.GetItem("zirconPlateItem"));
+ selan.SetShield(caster.GetItem("zircoGlovesItem"));
+ selan.SetHelmet(caster.GetItem("holyCapItem"));
+ selan.SetRing(caster.GetItem("ghostRingItem"));
+ selan.SetJewel(caster.GetItem("eagleRockItem"));
+
+// guy.SetWeapon(cst.GetItem("zircoAxItem"));
+ guy.SetArmor(caster.GetItem("zirconArmorItem"));
+ guy.SetShield(caster.GetItem("megaShieldItem"));
+ guy.SetHelmet(caster.GetItem("zircoHelmetItem"));
+ guy.SetRing(caster.GetItem("powerRingItem"));
+ guy.SetJewel(caster.GetItem("evilJewelItem"));
// NOTE: this is actually Artea equipment
-// dekar.SetWeapon(intp.GetItem("lizardBlowItem"));
- dekar.SetArmor(intp.GetItem("holyRobeItem"));
- dekar.SetShield(intp.GetItem("zircoGlovesItem"));
- dekar.SetHelmet(intp.GetItem("holyCapItem"));
- dekar.SetRing(intp.GetItem("rocketRingItem"));
- dekar.SetJewel(intp.GetItem("krakenRockItem"));
+// dekar.SetWeapon(cst.GetItem("lizardBlowItem"));
+ dekar.SetArmor(caster.GetItem("holyRobeItem"));
+ dekar.SetShield(caster.GetItem("zircoGlovesItem"));
+ dekar.SetHelmet(caster.GetItem("holyCapItem"));
+ dekar.SetRing(caster.GetItem("rocketRingItem"));
+ dekar.SetJewel(caster.GetItem("krakenRockItem"));
+
+ InitScreen screen(width, height);
BattleState *battleState(new BattleState(bg, monstersLayout, heroesLayout, battleRes));
battleState->AddMonster(monster);
return 0;
} catch (Parser::Error &e) {
cerr << "parsing exception in file " << e.File() << " on line " << e.Line() << ": " << e.what() << endl;
- return 1;
+ return 2;
} catch (exception &e) {
cerr << "exception in main(): " << e.what() << endl;
return 1;