-/*
- * TransitionState.cpp
- *
- * Created on: Oct 7, 2012
- * Author: holy
- */
-
#include "TransitionState.h"
#include "MapState.h"
#include "../app/Application.h"
+#include "../math/Vector.h"
using app::Application;
using app::State;
using app::Input;
-using geometry::Vector;
+using math::Vector;
namespace map {
}
-void TransitionState::OnEnterState(Application &c, SDL_Surface *screen) {
+void TransitionState::OnEnterState(SDL_Surface *screen) {
}
-void TransitionState::OnExitState(Application &, SDL_Surface *screen) {
+void TransitionState::OnExitState(SDL_Surface *screen) {
}
-void TransitionState::OnResumeState(Application &ctrl, SDL_Surface *screen) {
+void TransitionState::OnResumeState(SDL_Surface *screen) {
}
-void TransitionState::OnPauseState(Application &ctrl, SDL_Surface *screen) {
+void TransitionState::OnPauseState(SDL_Surface *screen) {
}
}
-void TransitionState::UpdateWorld(float deltaT) {
+void TransitionState::UpdateWorld(Uint32 deltaT) {
}