graphics::Texture *menubg;
graphics::Font *normalFont;
+ graphics::Font *statusFont;
graphics::Sprite *statusLabels;
+ graphics::Frame *statusFrame;
+
+ graphics::MenuProperties *mainMenuProperties;
+ const char *mainMenuItemText;
+ const char *mainMenuSpellText;
+ const char *mainMenuCapsuleText;
+ const char *mainMenuEquipmentText;
+ const char *mainMenuStatusText;
+ const char *mainMenuChangeText;
+ const char *mainMenuConfigText;
+ const char *mainMenuScenarioText;
+
+ const char *mainMenuTimeText;
+ const char *mainMenuGoldText;
Resources();