#include "../common/Spell.h"
#include "../graphics/Font.h"
#include "../graphics/Frame.h"
+#include "../math/Vector.h"
#include <algorithm>
#include <SDL.h>
SDL_SetAlpha(highlight, SDL_SRCALPHA|SDL_RLEACCEL, 0x20);
actionMenu.SetSelected();
+ actionMenu.StartAnimation(Ctrl());
LoadSpells();
+ spellMenu.StartAnimation(Ctrl());
}
void SpellMenu::LoadSpells() {