-/*
- * SpellMenu.cpp
- *
- * Created on: Nov 18, 2012
- * Author: holy
- */
-
#include "SpellMenu.h"
#include "HeroStatus.h"
#include "PartyMenu.h"
#include "Resources.h"
+#include "../app/Application.h"
#include "../app/Input.h"
#include "../common/GameConfig.h"
#include "../common/GameState.h"
// TODO: use spell
}
} else {
- // TODO: swap spells
+ std::swap(GetHero().Spells().at(spellMenu.SelectedIndex()),
+ GetHero().Spells().at(spellMenu.SecondaryIndex()));
spellMenu.SwapSelected();
spellMenu.SetActive();
}