/// NOTE: currently, this is only called for the stack top and not
/// propagated on stack changes.
/// Will be fixed soom ;).
/// NOTE: currently, this is only called for the stack top and not
/// propagated on stack changes.
/// Will be fixed soom ;).
/// Handle interactive events such as input and timers.
virtual void HandleEvents(const Input &) = 0;
/// Handle interactive events such as input and timers.
virtual void HandleEvents(const Input &) = 0;