+const Animation *Capsule::AttackAnimation() const {
+ assert(master);
+ return master->AttackAnimation();
+}
+
+const Animation *Capsule::SpellAnimation() const {
+ assert(master);
+ return master->SpellAnimation();
+}
+
+
+Uint16 Capsule::MaxHealth() const {
+ assert(master);
+ return master->MaxHealth();
+}
+
+Uint16 Capsule::Health() const {
+ return health;
+}
+
+int Capsule::RelativeHealth(int max) const {
+ return Health() * max / MaxHealth();
+}