- Uint16 Attack() const { return attack; }
- Uint16 Defense() const { return defense; }
- Uint16 Agility() const { return agility; }
- Uint16 Intelligence() const { return intelligence; }
- Uint16 Gut() const { return gut; }
- Uint16 MagicResistance() const { return magicResistance; }
+ Stats &GetStats() { return stats; }
+ const Stats &GetStats() const { return stats; }
+
+ common::Item *Weapon() { return weapon; }
+ common::Item *Armor() { return armor; }
+ common::Item *Shield() { return shield; }
+ common::Item *Helmet() { return helmet; }
+ common::Item *Ring() { return ring; }
+ common::Item *Jewel() { return jewel; }