+ graphics::Font *disabledFont;
+
+ graphics::Sprite *menuCursor;
+ graphics::Sprite *weaponTargetCursor;
+ graphics::Sprite *magicTargetCursor;
+ graphics::Sprite *itemTargetCursor;
+
+ const char *spellMenuHeadline;
+ graphics::Menu<const common::Spell *> spellMenuPrototype;
+
+ common::Inventory *inventory;
+ const char *itemMenuHeadline;
+ graphics::Menu<const common::Item *> itemMenuPrototype;
+
+ const char *ikariMenuHeadline;
+ graphics::Menu<const common::Item *> ikariMenuPrototype;
+ const char *noEquipmentText;