- (battle->BackgroundWidth() - battle->GetAttackTypeMenu().Width()) / 2,
- battle->BackgroundHeight() - battle->GetAttackTypeMenu().Height() - battle->GetAttackTypeMenu().Height() / 2);
+ (battle->Width() - battle->GetAttackTypeMenu().Width()) / 2,
+ battle->Height() - battle->GetAttackTypeMenu().Height() - battle->GetAttackTypeMenu().Height() / 2);