- if (battle->ActiveHeroAttackChoice().Selection().HasSelected()) {
- battle->ActiveHeroAttackChoice().SetType(AttackChoice::IKARI);
- battle->ActiveHeroAttackChoice().SetItem(battle->GetIkariMenu().Selected());
+ if (battle->ActiveHero().GetAttackChoice().Selection().HasSelected()) {
+ battle->ActiveHero().GetAttackChoice().SetType(AttackChoice::IKARI);
+ battle->ActiveHero().GetAttackChoice().SetItem(battle->GetIkariMenu().Selected());