TargetingMode &GetTargetingMode() { return targetingMode; }
const TargetingMode &GetTargetingMode() const { return targetingMode; }
TargetingMode &GetTargetingMode() { return targetingMode; }
const TargetingMode &GetTargetingMode() const { return targetingMode; }
// TODO: add missing ikari properties
// temporary setters
public:
void SetName(const char *n) { name = n; }
void SetCost(Uint8 c) { cost = c; }
// TODO: add missing ikari properties
// temporary setters
public:
void SetName(const char *n) { name = n; }
void SetCost(Uint8 c) { cost = c; }