// temporary setters
public:
void SetName(const char *n) { name = n; }
void SetCost(Uint8 c) { cost = c; }
void SetUsableInBattle() { usability |= USABILITY_BATTLE; }
// temporary setters
public:
void SetName(const char *n) { name = n; }
void SetCost(Uint8 c) { cost = c; }
void SetUsableInBattle() { usability |= USABILITY_BATTLE; }