TypeDescription &td(TypeDescription::Create(TYPE_ID, "ComplexAnimation"));
td.SetDescription("Complex animation type that supports per-frame disposition and non-linear sprite offset selection.");
td.SetConstructor(&Construct);
TypeDescription &td(TypeDescription::Create(TYPE_ID, "ComplexAnimation"));
td.SetDescription("Complex animation type that supports per-frame disposition and non-linear sprite offset selection.");
td.SetConstructor(&Construct);