- ComplexAnimation() : frames(0), numFrames(0) { }
- ComplexAnimation(const Sprite *sprite, int frameTime, bool repeat = false)
- : Animation(sprite, frameTime, repeat), frames(0), numFrames(0) { }
+ static const int TYPE_ID = 402;
+
+public:
+ ComplexAnimation();
+ ComplexAnimation(const Sprite *sprite, int frameTime, bool repeat = false);