+
+void Sprite::CreateTypeDescription() {
+ Sprite s;
+
+ int imageId(TypeDescription::GetTypeId("Image"));
+ int vectorId(TypeDescription::GetTypeId("Vector"));
+
+ TypeDescription &td(TypeDescription::CreateOrGet("Sprite"));
+ td.SetDescription(
+ "An image + a size and offset.\n"
+ "The resulting section or a section offset by a multiple of its size can be drawn.");
+ td.SetConstructor(&Construct);
+ td.SetSize(sizeof(Sprite));
+
+ td.AddField("image", FieldDescription(((char *)&s.surface) - ((char *)&s), imageId).SetReferenced().SetDescription("the image to cut this sprite from"));
+ td.AddField("size", FieldDescription(((char *)&s.size) - ((char *)&s), vectorId).SetDescription("dimensions of the sprite"));
+ td.AddField("offset", FieldDescription(((char *)&s.offset) - ((char *)&s), vectorId).SetDescription("offset into the image, top-left corner of the sprite's (0,0) clip"));
+}
+
+void Sprite::Construct(void *data) {
+ new (data) Sprite;
+}
+