+ throw Error("unhandled object type: " + dfn.TypeName());
+ }
+}
+
+
+void Interpreter::ReadBattleResources(battle::Resources &res, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "swapCursor") {
+ res.swapCursor = GetSprite(*i->second);
+ } else if (i->first == "moveIcons") {
+ res.moveIcons = GetSprite(*i->second);
+ } else if (i->first == "attackIcons") {
+ res.attackIcons = GetSprite(*i->second);
+ } else if (i->first == "attackChoiceIcons") {
+ res.attackChoiceIcons = GetSprite(*i->second);
+ } else if (i->first == "titleFrame") {
+ res.titleFrame = GetFrame(*i->second);
+ } else if (i->first == "titleFont") {
+ res.titleFont = GetFont(*i->second);
+ } else if (i->first == "heroTagFrame") {
+ res.heroTagFrame = GetFrame(*i->second);
+ } else if (i->first == "activeHeroTagFrame") {
+ res.activeHeroTagFrame = GetFrame(*i->second);
+ } else if (i->first == "smallHeroTagFrame") {
+ res.smallHeroTagFrame = GetFrame(*i->second);
+ } else if (i->first == "lastSmallHeroTagFrame") {
+ res.lastSmallHeroTagFrame = GetFrame(*i->second);
+ } else if (i->first == "heroTagFont") {
+ res.heroTagFont = GetFont(*i->second);
+ } else if (i->first == "heroTagLabels") {
+ res.heroTagLabels = GetSprite(*i->second);
+ } else if (i->first == "healthGauge") {
+ res.healthGauge = GetGauge(*i->second);
+ } else if (i->first == "manaGauge") {
+ res.manaGauge = GetGauge(*i->second);
+ } else if (i->first == "ikariGauge") {
+ res.ikariGauge = GetGauge(*i->second);
+ } else if (i->first == "selectFrame") {
+ res.selectFrame = GetFrame(*i->second);
+ } else if (i->first == "normalFont") {
+ res.normalFont = GetFont(*i->second);
+ } else if (i->first == "disabledFont") {
+ res.disabledFont = GetFont(*i->second);
+ } else if (i->first == "menuCursor") {
+ res.menuCursor = GetSprite(*i->second);
+ } else if (i->first == "weaponTargetCursor") {
+ res.weaponTargetCursor = GetSprite(*i->second);
+ } else if (i->first == "magicTargetCursor") {
+ res.magicTargetCursor = GetSprite(*i->second);
+ } else if (i->first == "itemTargetCursor") {
+ res.itemTargetCursor = GetSprite(*i->second);
+ } else if (i->first == "spellMenuHeadline") {
+ res.spellMenuHeadline = GetString(*i->second);
+ } else if (i->first == "spellMenuProperties") {
+ res.spellMenuProperties = GetMenuProperties(*i->second);
+ } else if (i->first == "itemMenuHeadline") {
+ res.itemMenuHeadline = GetString(*i->second);
+ } else if (i->first == "itemMenuProperties") {
+ res.itemMenuProperties = GetMenuProperties(*i->second);
+ } else if (i->first == "ikariMenuHeadline") {
+ res.ikariMenuHeadline = GetString(*i->second);
+ } else if (i->first == "ikariMenuProperties") {
+ res.ikariMenuProperties = GetMenuProperties(*i->second);
+ } else if (i->first == "noEquipmentText") {
+ res.noEquipmentText = GetString(*i->second);
+ } else if (i->first == "escapeText") {
+ res.escapeText = GetString(*i->second);
+ } else if (i->first == "numberAnimationPrototype") {
+ res.numberAnimationPrototype = GetAnimation(*i->second);
+ } else if (i->first == "bigNumberSprite") {
+ res.bigNumberSprite = GetSprite(*i->second);
+ } else if (i->first == "greenNumberSprite") {
+ res.greenNumberSprite = GetSprite(*i->second);
+ } else if (i->first == "weaponMenuIcon") {
+ res.weaponMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "armorMenuIcon") {
+ res.armorMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "shieldMenuIcon") {
+ res.shieldMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "helmetMenuIcon") {
+ res.helmetMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "ringMenuIcon") {
+ res.ringMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "jewelMenuIcon") {
+ res.jewelMenuIcon = GetSprite(*i->second);
+ } else if (i->first == "levelLabelCol") {
+ res.levelLabelCol = GetNumber(*i->second);
+ } else if (i->first == "levelLabelRow") {
+ res.levelLabelRow = GetNumber(*i->second);
+ } else if (i->first == "healthLabelCol") {
+ res.healthLabelCol = GetNumber(*i->second);
+ } else if (i->first == "healthLabelRow") {
+ res.healthLabelRow = GetNumber(*i->second);
+ } else if (i->first == "manaLabelCol") {
+ res.manaLabelCol = GetNumber(*i->second);
+ } else if (i->first == "manaLabelRow") {
+ res.manaLabelRow = GetNumber(*i->second);
+ } else if (i->first == "moveLabelCol") {
+ res.moveLabelCol = GetNumber(*i->second);
+ } else if (i->first == "moveLabelRow") {
+ res.moveLabelRow = GetNumber(*i->second);
+ } else if (i->first == "ikariLabelCol") {
+ res.ikariLabelCol = GetNumber(*i->second);
+ } else if (i->first == "ikariLabelRow") {
+ res.ikariLabelRow = GetNumber(*i->second);
+ } else if (i->first == "heroesBgColor") {
+ res.heroesBgColor = GetColor(*i->second);
+ } else {
+ throw Error("unknown BattleResources property: " + i->first);
+ }
+ }
+}
+
+void Interpreter::ReadComplexAnimation(ComplexAnimation &a, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "sprite") {
+ a.SetSprite(GetSprite(*i->second));
+ } else if (i->first == "frametime") {
+ a.SetFrameTime(GetNumber(*i->second));
+ } else if (i->first == "repeat") {
+ a.SetRepeat(GetBoolean(*i->second));
+ } else if (i->first == "frames") {
+ const vector<PropertyList *> &values(GetPropertyListArray(*i->second));
+ for (vector<PropertyList *>::const_iterator i(values.begin()), end(values.end()); i != end; ++i) {
+ ComplexAnimation::FrameProp frame;
+ ReadComplexAnimationFrame(frame, **i);
+ a.AddFrame(frame);
+ }
+ } else {
+ throw Error("unknown ComplexAnimation property: " + i->first);
+ }
+ }
+}
+
+void Interpreter::ReadComplexAnimationFrame(ComplexAnimation::FrameProp &f, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "column") {
+ f.col = GetNumber(*i->second);
+ } else if (i->first == "row") {
+ f.row = GetNumber(*i->second);
+ } else if (i->first == "disposition") {
+ f.disposition = GetVector(*i->second);
+ } else {
+ throw Error("unknown ComplexAnimationFrame property: " + i->first);
+ }