const std::map<std::string, SDL_Surface *> &Images() const { return imageCache; }
const std::vector<PostponedDefinition> &PostponedDefinitions() const { return postponedDefinitions; }
const std::map<int, std::vector<void *> > &Values() const { return values; }
const std::map<std::string, SDL_Surface *> &Images() const { return imageCache; }
const std::vector<PostponedDefinition> &PostponedDefinitions() const { return postponedDefinitions; }
const std::map<int, std::vector<void *> > &Values() const { return values; }