std::vector<battle::Monster *> monsters;
std::vector<int> numbers;
std::vector<battle::PartyLayout *> partyLayouts;
std::vector<PropertyList *> propertyLists;
std::vector<std::vector<PropertyList *> > propertyListArrays;
std::vector<graphics::SimpleAnimation *> simpleAnimations;
std::vector<battle::Monster *> monsters;
std::vector<int> numbers;
std::vector<battle::PartyLayout *> partyLayouts;
std::vector<PropertyList *> propertyLists;
std::vector<std::vector<PropertyList *> > propertyListArrays;
std::vector<graphics::SimpleAnimation *> simpleAnimations;