+ void LoadArrays(char *src, Array *begin, Array *end);
+ void LoadScripts(char *src, Script *begin, Script *end);
+
+ void InitObjects(Object *begin, Object *end);
+ void InitObject(char *object, const TypeDescription &);
+ void InitArrays(Array *begin, Array *end);
+
+ struct MissingExternal {
+ std::string identifier;
+ char *dest;
+ int typeId;
+ bool inlined;
+ };
+ void LinkExternal(const MissingExternal &, const LoadedExport &);