- Item antidote;
- antidote.SetName("Antidote");
- antidote.SetMenuIcon(intp.GetSprite("potionIcon"));
- antidote.SetUsableInBattle();
- antidote.GetTargetingMode().TargetSingleAlly();
- inventory.Add(&antidote, 9);
- Item magicJar;
- magicJar.SetName("Magic jar");
- magicJar.SetMenuIcon(intp.GetSprite("potionIcon"));
- magicJar.SetUsableInBattle();
- magicJar.GetTargetingMode().TargetSingleAlly();
- inventory.Add(&magicJar, 4);
- Item hiPotion;
- hiPotion.SetName("Hi-Potion");
- hiPotion.SetMenuIcon(intp.GetSprite("potionIcon"));
- hiPotion.SetUsableInBattle();
- hiPotion.GetTargetingMode().TargetSingleAlly();
- inventory.Add(&hiPotion, 4);
- Item powerPotion;
- powerPotion.SetName("Power potion");
- powerPotion.SetMenuIcon(intp.GetSprite("potionIcon"));
- inventory.Add(&powerPotion, 4);
- Item escape;
- escape.SetName("Escape");
- inventory.Add(&escape, 2);
- Item sleepBall;
- sleepBall.SetName("Sleep ball");
- sleepBall.SetMenuIcon(intp.GetSprite("ballIcon"));
- sleepBall.SetUsableInBattle();
- sleepBall.GetTargetingMode().TargetSingleEnemy();
- inventory.Add(&sleepBall, 1);
- Item multiBall;
- multiBall.SetName("Multi-ball!");
- multiBall.SetMenuIcon(intp.GetSprite("ballIcon"));
- multiBall.SetUsableInBattle();
- multiBall.GetTargetingMode().TargetMultipleEnemies();
- inventory.Add(&multiBall, 1);
- Item figgoru;
- figgoru.SetName("Figgoru");
- figgoru.SetMenuIcon(intp.GetSprite("crankIcon"));
- figgoru.GetTargetingMode().TargetAllEnemies();
- inventory.Add(&figgoru, 1);
+ inventory.Add(intp.GetItem("antidoteItem"), 9);
+ inventory.Add(intp.GetItem("magicJarItem"), 4);
+ inventory.Add(intp.GetItem("hiPotionItem"), 4);
+ inventory.Add(intp.GetItem("powerPotionItem"), 4);
+ inventory.Add(intp.GetItem("escapeItem"), 2);
+ inventory.Add(intp.GetItem("sleepBallItem"), 1);