gameState.inventory.Add(caster.GetItem("antidoteItem"), 9);
gameState.inventory.Add(caster.GetItem("powerRingItem"));
gameState.inventory.Add(caster.GetItem("magicJarItem"), 4);
gameState.inventory.Add(caster.GetItem("antidoteItem"), 9);
gameState.inventory.Add(caster.GetItem("powerRingItem"));
gameState.inventory.Add(caster.GetItem("magicJarItem"), 4);