- monster.SetName("Monster");
- monster.SetSprite(&dummySprite);
- monster.SetMaxHealth(10);
- monster.SetHealth(10);
+ monster.SetName("Lizard");
+ monster.SetSprite(&monsterSprite);
+ monster.SetLevel(1);
+ monster.SetMaxHealth(8);
+ monster.SetHealth(8);
+ monster.SetStats(Stats(14, 6, 6, 6, 6, 6, 6));
+ monster.SetReward(3, 5);
+ ComplexAnimation monsterAttackAnimation(&monsterSprite, 120);
+ monsterAttackAnimation.AddFrame(0, 1, Vector<int>(16, 0));
+ monsterAttackAnimation.AddFrame(0, 0, Vector<int>(16, 0));
+ monsterAttackAnimation.AddFrame(0, 1, Vector<int>(16, 0));
+ monster.SetAttackAnimation(&monsterAttackAnimation);