+ ComplexAnimation monsterAttackAnimation(&monsterSprite, 120);
+ monsterAttackAnimation.AddFrame(0, 1, Vector<int>(16, 0));
+ monsterAttackAnimation.AddFrame(0, 0, Vector<int>(16, 0));
+ monsterAttackAnimation.AddFrame(0, 1, Vector<int>(16, 0));
+ monster.SetAttackAnimation(&monsterAttackAnimation);