inventory.Add(&sleepBall, 1);
Item multiBall;
multiBall.SetName("Multi-ball!");
multiBall.SetMenuIcon(&ballIcon);
multiBall.SetUsableInBattle();
inventory.Add(&sleepBall, 1);
Item multiBall;
multiBall.SetName("Multi-ball!");
multiBall.SetMenuIcon(&ballIcon);
multiBall.SetUsableInBattle();