- maximAttackAnimation.AddFrames(2, 0, Vector<int>(), 2);
- maximAttackAnimation.AddFrames(2, 0, Vector<int>(4, 0), 2);
- maximAttackAnimation.AddFrame(2, 1, Vector<int>(4, 0));
- maximAttackAnimation.AddFrames(2, 1, Vector<int>(-2, 0), 2);
- maximAttackAnimation.AddFrame(2, 1, Vector<int>(-8, 0));
- maximAttackAnimation.AddFrames(2, 2, Vector<int>(-8, 0), 2);
- maximAttackAnimation.AddFrame(2, 2, Vector<int>(-4, 0));
+ maximAttackAnimation.AddFrame(1, 0, Vector<int>(2, 0));
+ maximAttackAnimation.AddFrame(1, 0, Vector<int>(2, -1));
+ maximAttackAnimation.AddFrames(2, 0, Vector<int>(2, -2), 2);
+ maximAttackAnimation.AddFrame(2, 0, Vector<int>(4, -2));
+ maximAttackAnimation.AddFrame(2, 0, Vector<int>(3, -1));
+ maximAttackAnimation.AddFrames(2, 1, Vector<int>(3, -1), 2);
+ maximAttackAnimation.AddFrame(2, 1);
+ maximAttackAnimation.AddFrames(2, 2, Vector<int>(), 2);