- monstersLayout.AddPosition(Point<Uint8>(88, 104));
- monstersLayout.AddPosition(Point<Uint8>(128, 104));
- monstersLayout.AddPosition(Point<Uint8>(168, 104));
- monstersLayout.AddPosition(Point<Uint8>(208, 104));
+ monstersLayout.AddPosition(Point<Uint8>(88, 88));
+ monstersLayout.AddPosition(Point<Uint8>(128, 88));
+ monstersLayout.AddPosition(Point<Uint8>(168, 88));
+ monstersLayout.AddPosition(Point<Uint8>(208, 88));