ComplexAnimation guyAttackAnimation(&guySprite, framerate);
guyAttackAnimation.AddFrames(1, 0, Vector<int>(-4, 0), 2);
guyAttackAnimation.AddFrames(1, 0, Vector<int>(-8, 0), 2);
ComplexAnimation guyAttackAnimation(&guySprite, framerate);
guyAttackAnimation.AddFrames(1, 0, Vector<int>(-4, 0), 2);
guyAttackAnimation.AddFrames(1, 0, Vector<int>(-8, 0), 2);