+
+void Area::CreateTypeDescription() {
+ Area a;
+
+ TypeDescription &td(TypeDescription::Create(TYPE_ID, "Area"));
+ td.SetConstructor(&Construct);
+ td.SetSize(sizeof(Area));
+
+ td.AddField("battlebg", FieldDescription(((char *)&a.battlebg) - ((char *)&a), Interpreter::IMAGE_ID).SetReferenced());
+ td.AddField("tiles", FieldDescription(((char *)&a.tiles) - ((char *)&a), Tile::TYPE_ID).SetAggregate());
+ td.AddField("width", FieldDescription(((char *)&a.width) - ((char *)&a), Interpreter::NUMBER_ID));
+}
+
+void Area::Construct(void *data) {
+ new (data) Area;
+}
+