td.AddField("battlebg", FieldDescription(((char *)&t.battlebg) - ((char *)&t), Interpreter::IMAGE_ID).SetReferenced());
td.AddField("t", FieldDescription(((char *)&t.offset) - ((char *)&t), Interpreter::VECTOR_ID));
td.AddField("flags", FieldDescription(((char *)&t.flags) - ((char *)&t), Interpreter::NUMBER_ID));
td.AddField("battlebg", FieldDescription(((char *)&t.battlebg) - ((char *)&t), Interpreter::IMAGE_ID).SetReferenced());
td.AddField("t", FieldDescription(((char *)&t.offset) - ((char *)&t), Interpreter::VECTOR_ID));
td.AddField("flags", FieldDescription(((char *)&t.flags) - ((char *)&t), Interpreter::NUMBER_ID));