- const common::Capsule &GetCapsule() const;
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- void RenderBackground(SDL_Surface *screen) const;
- void RenderCapsule(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
- void RenderInfo(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
- void RenderWheel(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
- void RenderStats(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
- void RenderStatsLine(SDL_Surface *screen, const geometry::Vector<int> &offset, const char *name, int value) const;
- void RenderMenu(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
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