+ for (int i(0); i < 4; ++i) {
+ status[i].SetHero(game->state->party[i]);
+ status[i].SetResources(game->menuResources);
+ }
+ status[1].SetPosition(Vector<int>(status[0].Width() + Res().normalFont->CharWidth(), 0));
+ status[2].SetPosition(Vector<int>(0, status[0].Height() + Res().normalFont->CharHeight()));
+ status[3].SetPosition(Vector<int>(status[0].Width() + Res().normalFont->CharWidth(), status[0].Height() + Res().normalFont->CharHeight()));