+ graphics::MenuProperties *equipmentActionMenuProperties;
+ graphics::MenuProperties *equipmentMenuProperties;
+ const char *equipMenuEquipLabel;
+ const char *equipMenuStrongestLabel;
+ const char *equipMenuRemoveLabel;
+ const char *equipMenuRemoveAllLabel;
+ const char *equipMenuDropLabel;
+
+ graphics::MenuProperties *configMenuProperties;
+ const char *configMessageSpeedLabel;
+ const char *configMessageSpeedFast;
+ const char *configMessageSpeedNormal;
+ const char *configMessageSpeedSlow;
+ const char *configBattleCursorLabel;
+ const char *configStatusCursorLabel;
+ const char *configCursorClear;
+ const char *configCursorMemory;
+ const char *configMusicLabel;
+ const char *configMusicStereo;
+ const char *configMusicMono;
+
+ graphics::MenuProperties *scenarioMenuProperties;
+ const char *scenarioMenuHeadline;
+
+ graphics::Texture *capsulebg;
+
+ graphics::MenuProperties *capsuleMenuProperties;
+ graphics::MenuProperties *capsuleFeedMenuProperties;
+
+ const char *capsuleFeedLabel;
+ const char *capsuleChangeLabel;
+ const char *capsuleNameLabel;
+ const char *capsuleClassLabel;
+ const char *capsuleAlignmentLabel;
+ const char *capsuleTribeLabel;
+ const char *capsuleAttack1Label;
+ const char *capsuleAttack2Label;
+ const char *capsuleAttack3Label;
+ const char *capsuleNoAttackText;
+ const char *capsuleNotHungryText;
+
+ graphics::CharSelect *capsuleNameCharSelectTemplate;
+
+ graphics::Sprite *capsuleSelectTopLeft;
+ graphics::Sprite *capsuleSelectTopRight;
+ graphics::Sprite *capsuleSelectTopRepeat;
+ graphics::Sprite *capsuleSelectBottomLeft;
+ graphics::Sprite *capsuleSelectBottomRight;
+ graphics::Sprite *capsuleSelectBottomRepeat;
+ graphics::Texture *capsuleSelectLeftRepeat;
+ graphics::Texture *capsuleSelectRightRepeat;
+ graphics::Sprite *capsuleSelectLadder;
+ graphics::Sprite *capsuleSelectCursor;
+
+ graphics::Sprite *capsuleAlignmentWheel;
+ graphics::Sprite *capsuleAlignmentCursor;
+
+ graphics::Sprite *capsuleGrowthLabel;
+ graphics::Sprite *capsuleGrowthBar;
+ graphics::Sprite *capsuleGrowthBarFilled;
+