#include "../common/Item.h"
#include "../graphics/Font.h"
#include "../graphics/Frame.h"
#include "../common/Item.h"
#include "../graphics/Font.h"
#include "../graphics/Frame.h"
const Font &font(*parent->Res().normalFont);
const Frame &frame(*parent->Res().statusFrame);
const Vector<int> textOffset(2 * font.CharWidth(), font.CharHeight());
const Font &font(*parent->Res().normalFont);
const Frame &frame(*parent->Res().statusFrame);
const Vector<int> textOffset(2 * font.CharWidth(), font.CharHeight());
const Font &font(*parent->Res().normalFont);
const Frame &frame(*parent->Res().statusFrame);
const Vector<int> menuOffset(3 * font.CharWidth(), font.CharHeight() + font.CharHeight() / 4);
const Font &font(*parent->Res().normalFont);
const Frame &frame(*parent->Res().statusFrame);
const Vector<int> menuOffset(3 * font.CharWidth(), font.CharHeight() + font.CharHeight() / 4);