+}
+export Color heroesBgColor (24, 40, 49)
+
+export Gauge healthGauge {
+ image: :"gauges.png",
+ full: <0,16>,
+ empty: <0, 0>,
+ height: 16,
+ start: 6,
+ repeat: 1,
+ end: 6
+}
+export Gauge manaGauge {
+ image: :"gauges.png",
+ full: <0,32>,
+ empty: <0, 0>,
+ height: 16,
+ start: 6,
+ repeat: 1,
+ end: 6
+}
+export Gauge ikariGauge {
+ image: :"gauges.png",
+ full: <0,48>,
+ empty: <0, 0>,
+ height: 16,
+ start: 6,
+ repeat: 1,
+ end: 6
+}
+
+export Frame selectFrame {
+ image: :"select-frame.png",
+ border: <16,16>
+}
+export Font normalFont {
+ sprite: Sprite {
+ image: :"normal-font.png",
+ size: <16,16>
+ },
+ rowoffset: -2
+}
+export Font disabledFont {
+ sprite: Sprite {
+ image: :"disabled-font.png",
+ size: <16,16>
+ },
+ rowoffset: -2
+}
+export Sprite handCursor {
+ image: :"cursor-hand.png",
+ size: <32,32>
+}
+
+export Sprite weaponTargetCursor {
+ image: :"targeting-icons.png",
+ size: <32,32>
+}
+export Sprite magicTargetCursor {
+ image: :"targeting-icons.png",
+ size: <32,32>,
+ offset: <0,32>
+}
+export Sprite itemTargetCursor {
+ image: :"targeting-icons.png",
+ size: <32,32>,
+ offset: <0,64>
+}
+
+export String spellMenuHeadline "Please choose a spell."
+export MenuProperties spellMenuPrototype {
+ font: normalFont,
+ disabledFont: disabledFont,
+ cursor: handCursor,
+ charsPerEntry: 9,
+ rows: 6,
+ rowGap: 8,
+ iconSpace: 0,
+ cols: 2,
+ colGap: 32,
+ charsPerNumber: 2,
+ delimiter: ":"
+}
+
+export String itemMenuHeadline "Please choose an item."
+export MenuProperties itemMenuPrototype {
+ font: normalFont,
+ disabledFont: disabledFont,
+ cursor: handCursor,
+ charsPerEntry: 15,
+ rows: 6,
+ rowGap: 8,
+ iconSpace: 16,
+ cols: 1,
+ colGap: 32,
+ charsPerNumber: 2,
+ delimiter: ":"
+}
+
+export String ikariMenuHeadline "Please choose equipment."
+export MenuProperties ikariMenuPrototype {
+ font: normalFont,
+ disabledFont: disabledFont,
+ cursor: handCursor,
+ charsPerEntry: 12,
+ rows: 6,
+ rowGap: 8,
+ iconSpace: 16,
+ cols: 1,
+ colGap: 32,
+ charsPerAdditionalText: 12,
+ additionalTextGap: 16
+}
+export String noEquipmentText "No equip"
+
+export String escapeText "Escapes."