]> git.localhorst.tv Git - l2e.git/blobdiff - Debug/src/battle/states/subdir.mk
initialized monster animations and enabled -Wall compiler flag
[l2e.git] / Debug / src / battle / states / subdir.mk
index 3d78d840d224ea5229cc69b568b1648f7d7d8953..d817c33582710e992a94e1cbc13d4502e4232764 100644 (file)
@@ -4,6 +4,7 @@
 
 # Add inputs and outputs from these tool invocations to the build variables 
 CPP_SRCS += \
+../src/battle/states/PerformAttacks.cpp \
 ../src/battle/states/RunState.cpp \
 ../src/battle/states/SelectAttackType.cpp \
 ../src/battle/states/SelectIkari.cpp \
@@ -14,6 +15,7 @@ CPP_SRCS += \
 ../src/battle/states/SwapHeroes.cpp 
 
 OBJS += \
+./src/battle/states/PerformAttacks.o \
 ./src/battle/states/RunState.o \
 ./src/battle/states/SelectAttackType.o \
 ./src/battle/states/SelectIkari.o \
@@ -24,6 +26,7 @@ OBJS += \
 ./src/battle/states/SwapHeroes.o 
 
 CPP_DEPS += \
+./src/battle/states/PerformAttacks.d \
 ./src/battle/states/RunState.d \
 ./src/battle/states/SelectAttackType.d \
 ./src/battle/states/SelectIkari.d \
@@ -38,7 +41,7 @@ CPP_DEPS += \
 src/battle/states/%.o: ../src/battle/states/%.cpp
        @echo 'Building file: $<'
        @echo 'Invoking: GCC C++ Compiler'
-       g++ -I/usr/include/SDL -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o "$@" "$<"
+       g++ -I/usr/include/SDL -O0 -g3 -Wall -Werror -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o "$@" "$<"
        @echo 'Finished building: $<'
        @echo ' '