]> git.localhorst.tv Git - l2e.git/blobdiff - Debug/src/common/subdir.mk
closed the gap between battle and map state (yay)
[l2e.git] / Debug / src / common / subdir.mk
index 78f304e6a0469de97ced971803e7a932f64417df..e0e6bd3e3b2b4718b9ed2a1048210497167a6b39 100644 (file)
@@ -4,6 +4,7 @@
 
 # Add inputs and outputs from these tool invocations to the build variables 
 CPP_SRCS += \
+../src/common/GameConfig.cpp \
 ../src/common/GameState.cpp \
 ../src/common/Hero.cpp \
 ../src/common/Ikari.cpp \
@@ -14,6 +15,7 @@ CPP_SRCS += \
 ../src/common/TargetingMode.cpp 
 
 OBJS += \
+./src/common/GameConfig.o \
 ./src/common/GameState.o \
 ./src/common/Hero.o \
 ./src/common/Ikari.o \
@@ -24,6 +26,7 @@ OBJS += \
 ./src/common/TargetingMode.o 
 
 CPP_DEPS += \
+./src/common/GameConfig.d \
 ./src/common/GameState.d \
 ./src/common/Hero.d \
 ./src/common/Ikari.d \