../src/battle/states/SelectItem.cpp \
../src/battle/states/SelectMoveAction.cpp \
../src/battle/states/SelectSpell.cpp \
-../src/battle/states/SelectTarget.cpp
+../src/battle/states/SelectTarget.cpp \
+../src/battle/states/SwapHeroes.cpp
OBJS += \
./src/battle/states/SelectAttackType.o \
./src/battle/states/SelectItem.o \
./src/battle/states/SelectMoveAction.o \
./src/battle/states/SelectSpell.o \
-./src/battle/states/SelectTarget.o
+./src/battle/states/SelectTarget.o \
+./src/battle/states/SwapHeroes.o
CPP_DEPS += \
./src/battle/states/SelectAttackType.d \
./src/battle/states/SelectItem.d \
./src/battle/states/SelectMoveAction.d \
./src/battle/states/SelectSpell.d \
-./src/battle/states/SelectTarget.d
+./src/battle/states/SelectTarget.d \
+./src/battle/states/SwapHeroes.d
# Each subdirectory must supply rules for building sources it contributes