]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/BattleState.h
added complex attack and spell animations
[l2e.git] / src / battle / BattleState.h
index 736e2c17ad3f15dbf733220728b53fce1df6a5c8..40dd51d9f671d8b79fb8a9c63d72d2586ad62c14 100644 (file)
@@ -97,9 +97,6 @@ public:
        Monster &MonsterAt(int index) { return monsters[index]; }
        const Monster &MonsterAt(int index) const { return monsters[index]; }
 
-       graphics::Animation &HeroAnimationAt(int index) { return heroAnimations[index]; }
-       const graphics::Animation &HeroAnimationAt(int index) const { return heroAnimations[index]; }
-
        const HeroTag &HeroTagAt(int index) const { return heroTags[index]; }
        const geometry::Point<int> &HeroTagPositionAt(int index) const { return heroTagPositions[index]; }
 
@@ -153,7 +150,6 @@ private:
        std::vector<geometry::Point<int> > heroesPositions;
        std::vector<Monster> monsters;
        Hero heroes[4];
-       graphics::Animation heroAnimations[4];
        graphics::Menu<const common::Spell *> spellMenus[4];
        graphics::Menu<const common::Item *> itemMenu;
        graphics::Menu<const common::Item *> ikariMenus[4];