]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/BattleState.h
added complex attack and spell animations
[l2e.git] / src / battle / BattleState.h
index a901c63f68ccf028063fec9ebc8a21d3313376be..40dd51d9f671d8b79fb8a9c63d72d2586ad62c14 100644 (file)
@@ -19,6 +19,7 @@
 #include "../app/State.h"
 #include "../geometry/Point.h"
 #include "../geometry/Vector.h"
+#include "../graphics/Animation.h"
 #include "../graphics/Menu.h"
 
 #include <vector>
@@ -84,8 +85,7 @@ public:
        graphics::Menu<const common::Item *> &GetItemMenu() { return itemMenu; }
        const graphics::Menu<const common::Item *> &GetItemMenu() const { return itemMenu; }
 
-       bool HasMoreHeroes() const { return activeHero < numHeroes; }
-       void NextHero() { ++activeHero; }
+       void NextHero();
        bool BeforeFirstHero() const { return activeHero < 0; }
        void PreviousHero() { --activeHero; }
        void SwapHeroes(int lhs, int rhs);