#include "../graphics/Menu.h"
#include <vector>
-#include <string>
#include <SDL.h>
namespace app { class Input; }
std::vector<Hero> heroes;
std::vector<graphics::Menu</* Spell */ void *> > spellMenus;
graphics::Menu<const common::Item *> itemMenu;
- std::vector<std::string> itemMenuStrings;
std::vector<graphics::Menu</* Ikari or Item */ void *> > ikariMenus;
std::vector<HeroTag> heroTags;
std::vector<AttackChoice> attackChoices;