]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/BattleState.h
removed lazy fwd headers
[l2e.git] / src / battle / BattleState.h
index 525889591d5847e8088e0c5753d28f67e6d7cfc6..c0f706e8db0852da9f9d8267bc3f41f7b44dd729 100644 (file)
@@ -1,7 +1,18 @@
 #ifndef BATTLE_BATTLESTATE_H_
 #define BATTLE_BATTLESTATE_H_
 
-#include "fwd.h"
+namespace battle {
+       class PartyLayout;
+}
+namespace common {
+       class Item;
+       struct GameConfig;
+}
+namespace math {
+       template<class>
+       class Vector;
+}
+
 #include "AttackTypeMenu.h"
 #include "Capsule.h"
 #include "Hero.h"
 #include "MoveMenu.h"
 #include "Resources.h"
 #include "SmallHeroTag.h"
-#include "../app/fwd.h"
 #include "../app/State.h"
 #include "../common/GameConfig.h"
-#include "../common/fwd.h"
 #include "../common/Stats.h"
-#include "../math/Vector.h"
 #include "../graphics/Animation.h"
-#include "../graphics/fwd.h"
 #include "../graphics/Menu.h"
 
 #include <cassert>
@@ -52,7 +59,7 @@ public:
 
 public:
        virtual void HandleEvents(const app::Input &);
-       virtual void UpdateWorld(float deltaT);
+       virtual void UpdateWorld(Uint32 deltaT);
        virtual void Render(SDL_Surface *);
 
 public: