]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/BattleState.h
removed now superfluous Application parameter to State callbacks
[l2e.git] / src / battle / BattleState.h
index 60c24bc87aef33faf4537d961d82ea8cf05bc199..e76440ed2908b44d17343174bc12a48d6bf7f69a 100644 (file)
@@ -56,13 +56,6 @@ public:
        void AddHero(const Hero &);
 
 public:
-       virtual void EnterState(app::Application &ctrl, SDL_Surface *screen);
-       virtual void ExitState(app::Application &ctrl, SDL_Surface *screen);
-       virtual void ResumeState(app::Application &ctrl, SDL_Surface *screen);
-       virtual void PauseState(app::Application &ctrl, SDL_Surface *screen);
-
-       virtual void Resize(int width, int height);
-
        virtual void HandleEvents(const app::Input &);
        virtual void UpdateWorld(float deltaT);
        virtual void Render(SDL_Surface *);
@@ -137,6 +130,14 @@ public:
        void RenderHeroTags(SDL_Surface *screen, const geometry::Vector<int> &offset);
        void RenderSmallHeroTags(SDL_Surface *screen, const geometry::Vector<int> &offset);
 
+private:
+       virtual void OnEnterState(SDL_Surface *screen);
+       virtual void OnExitState(SDL_Surface *screen);
+       virtual void OnResumeState(SDL_Surface *screen);
+       virtual void OnPauseState(SDL_Surface *screen);
+
+       virtual void OnResize(int width, int height);
+
 private:
        void LoadInventory();