public:
bool Active() const { return master; }
+ common::Capsule &Master() { return *master; }
+ const common::Capsule &Master() const { return *master; }
+
const char *Name() const;
Uint8 Level() const;
- const graphics::Sprite *Sprite();
+ const graphics::Sprite *Sprite() const;
Uint16 MaxHealth() const;
Uint16 Health() const;