]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/Hero.h
merged Point into Vector
[l2e.git] / src / battle / Hero.h
index 74449026f93efe706ac469222d895e6194808517..1cce110df994e3af3fef811581bbc4016df6803b 100644 (file)
@@ -10,7 +10,7 @@
 
 #include "AttackChoice.h"
 #include "Stats.h"
-#include "../geometry/Point.h"
+#include "../geometry/Vector.h"
 #include "../graphics/Animation.h"
 #include "../graphics/Menu.h"
 
@@ -88,8 +88,8 @@ public:
        const graphics::Animation *AttackAnimation() const { return attackAnimation; }
        const graphics::Animation *SpellAnimation() const { return spellAnimation; }
 
-       geometry::Point<int> &Position() { return position; }
-       const geometry::Point<int> &Position() const { return position; }
+       geometry::Vector<int> &Position() { return position; }
+       const geometry::Vector<int> &Position() const { return position; }
 
        graphics::Menu<const common::Spell *> &SpellMenu() { return spellMenu; }
        const graphics::Menu<const common::Spell *> &SpellMenu() const { return spellMenu; }
@@ -147,7 +147,7 @@ private:
 
        graphics::AnimationRunner animation;
 
-       geometry::Point<int> position;
+       geometry::Vector<int> position;
 
        graphics::Menu<const common::Spell *> spellMenu;
        graphics::Menu<const common::Item *> ikariMenu;