int RelativeMana(int max) const { return mana * max / maxMana; }
Uint8 IP() const { return ip; }
- int RelativeIP(int max) const { return ip * max / 256; }
+ int RelativeIP(int max) const { return ip * max / 255; }
Uint16 Attack() const { return attack; }
Uint16 Defense() const { return defense; }